No Man's Land: Module Listings

Here is a module listing of all No Man's Land modules and when they first premiered.  Players are welcome to play every module once, freely, in any order, though it is generally advisable to play lower numbered modules before higher number ones.

Modules Run

NML 01: No Man’s Land
The evil humans have been wiped from the land, but adventure still awaits. 
Premiered: Verncon, Dec 2016

NML 02: Size Matters
Some problems are larger than they appear.
Premiered: Verncon, Dec 2016

NML 03: Bandits in the Wind
Bandits have overtaken the three main roads of Whitestone, and you're the only Wardens in town.
Premiered: Verncon, Dec 2016

NML 04: Raising Cattle
A farmer claims green gnomes are taking his livestock and wants your help.
Premiered: Feb 2017

NML 05: Daughter Dearest
A noble family’s daughter and their heirloom necklace is missing.
Premiered: CODCon, Apr 2017

NML 06: Safety in Numbers
Multi-merchant caravans are common and they can pay well, but who are you really working for?
Premier: GenCon, Aug 2017

NML 07: Raiding Redpaw’s Island
A merchant wants his cargo back from the pirates that stole it, and he knows where to look.
Premier: WolfCon, Jul 2017

Coming Soon

Modules listed here are planned but are not officially released yet.  Information here is subject to change.

NML 08: Hush
Protect a troublesome noble heir at any cost. Just don’t disturb the play he’s attending

NML: Festival of the Sky
Skyholm’s Festival of the Sky is held about every 3 years when Jewels of Teasa light up the sky.  Shopping, contracts, food, festivities, and betrothals.  What’s not to love?