Saturday, April 15, 2017

New Adventures Coming and other news!

The first five modules have been well received so far, and I've gotten some good feedback as to what everyone likes. However, I've wanted to add some more variety, and while 05 does start to offer some of that, I think everyone will be happy with what's coming.

I've just finished the outlines for 3 new normal modules, as well as a Festival module which will be a chance for your character spend some of their riches on gear that might otherwise not be accessible, learn a little about the world, and maybe put a ring on it. 06 will premiere at Gen Con and will feature some insight into where the overall plot of the campaign is going. 07 and 08 both promise to be fun, though I'm not sure exactly where they'll fit in on the general release scale yet.

I will be making some formatting and content updates to the campaign document soon. Probably not a lot of new content, but there may be some world building stuff, as well as some information that may help for character creation and advancement. As always, please provide me with feedback, my email is in the document (a link to which can be found on the right hand side of this blog if you're not using a mobile browser). I can't promise I'll address everything, but I want to make the document as usable for everyone as possible.

Want to keep up with news about the campaign, what cons the campaign will be run at, and maybe anything else I might post here, you can subscribe by entering your email on the right. This will not provide me with your email, but give you a private subscription to this blog, which will email once a day if/when there are any updates on the blog, and will not email you if there are no updates.

Hope to game with everyone soon,

- Tim

Sunday, April 9, 2017

Welcome to No Man's Land

Hi everyone,

Back in November 2016, I was stuck by the idea to make a living fantasy campaign to run at some conventions.  Out of that idea eventually was formed No Man's Land, a Savage Worlds Deluxe campaign based off of some previous world build work I had done before, and loosely inspired a prior campaigns I had both run and played in. The project has grown, now boasting almost a 50 page campaign document with custom setting rules, and a campaign with 5 written adventures and a solid, dedicated following.

So, in the hopes that this can continue to grow, I need to build a website.  So, here it is, a Blogspot page dedicated to news for the No Man's Land campaign.  Having just finished up CODCon, I hope to rest up a bit, make some needed revisions to 05 and maybe the campaign document.  I'm also looking into Wolfcon as a possible next convention to run events before I hit Gencon.  Soon, I'll have a place to sign up for email news, I'll be adding some information about the modules (both written and unwritten), and have places to help provide me with feedback.

Thanks for your support, and I hope you continue to enjoy playing No Man's Land.

- Tim Bruns