Tuesday, August 29, 2017

Next Con: Gamer Clonclave (September 29-October 1)

I just submitted events to run at Gamer Conclave on Saturday night and all Sunday.  NML08 will make it's public premier there, and I'll be running two other open games.

Monday, August 21, 2017

Gen Con Wrap Up

Gen Con was an amazing experience.  I felt No Man's Land was well received by players, and I hopefully snagged a few new followers, as well as made some new friends. I also had a talk with Pinnacle that may lead to some exciting news, but I'll leave you just with that tease for now.

One major but minor change I've made in light of the con is the Orc race has been renamed the Orcan race.  I was already using Orcan as part of racial ownership, and it makes sense to separate my Orcans from the more common fantasy Orcs that they have nothing in common with.  Beyond that, I made a minor change to remove a few Fantasy Companion edge descriptions comply with the Fan License after a clarification from Pinnacle.

I've got some stuff on paper for NML08 already, and I hope to finish the year with a total of 13 NML adventures at minimum. Possibly more, depending on how creative my other write and I get.

No news yet on my next public con appearance.  However, after Labor Day Weekend I plan on creating a chart listing all players, their character, and what modules they've played in so they can reference that here when registering for a con.  Know a Con I may enjoy attending?  Message me and let me know.

- Tim

Wednesday, August 9, 2017

Gen Con Ho!

Having just wrapped up generating new templates (I'll have 34 unique templates to choose from if you don't want to make your own character), rule change notifications, and the crafting sheet (complete with crafting chart), I've got everything printed and ready for Gen Con next week.  I did find a few minor errors in the book after I ran the printings, but nothing major, just a few typos, missing word or two, and the like.  The PDF is up to date with those changes, but it's not worth a reprint to fix anything specific.

Excited to craft stuff?  The table will make an appearance in the book soon enough, but for now it's on the crafting sheets where anyone who needs it can see it.  My general hope is that Crafting will be something interesting enough that it's worth doing for some, but not so powerful in that everyone will need to do it. To that end, keep in mind that crafting exceptional items will not be cheap, nor will it be easy, and even a dedicated craftsman will only be able to benefit from so many items.  This may spur on a player based economy where craftsmen sell items to other players, which would be cool  But don't worry, there will be other ways to get cool items too.

This will be my last update before Gen Con.  Looking forward to seeing everyone there.
- Tim

Thursday, August 3, 2017

Final update before Gen Con

I am happy to say I have put in my final major edit prior to gen con.  There's lots of stuff, including changes based off of feedback. but here's the highlights:

  • All NML major setting rules spelled out.  Healing, skill rolls, and a few other classifications are now all details in the book.  I'm sure I'll end up adding more as I come across them, but putting them in one place means there's a reference on rulings.
  • A few major skill updates. 
    •  Throw has been merged into Shooting (which should be called Ranged, but I don't want to be any more confusing than this already is).  Any existing character with Throwing may re-spend those skill points/advancements elsewhere. There weren't many of them. 
    • Lockpicking has been expanded into Skullduggery.  This encompasses not only lockpicking, but pick pockets, palming, disarm traps, and other such manual dexterity skills.  No skill changes required, and all other references to Lockpicking effect Skullduggery.
  • A minor adjustment to magic that allows most mages to gain a power when they gain a rank.
  • A bunch of QOL updates to make the manual easier to read and more useful, such as edge descriptions in the tables.
  • Refinement on Crafting (Crafting Tables will be added to reference sheets by Gen Con)
It's been a lot of work, but the book looks nice, and shouldn't need any major rules updates for a while (though there could easily be some background/world updates coming soon).

I've turned off the mobile site so mobile viewers can also see the campaign document.  As always, it can be found at http://tinyurl.com/NMLCampaign.

Looking forward to seeing some old and new faces at Gen Con,
- Tim